The American Army has utilized DOOM to train soldiers

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What can connect pixel demons to the Pentagon? Doom – a cult '90s shooter – found his place in the military arsenal. Sounds like discipline fiction, but it's pure reality.

For years, Doom has been utilized in a competition called “what else can Doom do?” And so we get movies or screenshots that show Doom-a operating on a pot with Lidel, on bacteria (sic) or in PDF file. This is, of course, the reason for many jokes and laughs. Meanwhile, fewer know that Doom is not only a cult '90s shooter that can now be launched on anything but also... a tool utilized in its time by the American army.

Doom – iconic shooter and... military simulator

When Doom debuted in 1993, he revolutionized the video game market. From a technological perspective, he was a masterpiece – dynamic, brutal, and at the same time amazingly immersive. fewer people at the time thought it would find usage outside the home computer. Meanwhile, the U.S. military saw the possible that went far beyond playing for pleasure.

In the mid-1990s. The Pentagon was looking for ways to upgrade training for soldiers. That's erstwhile Doom utilized as a base to make Marine Doom – a peculiar version of the game, which was to aid with tactical training. The game's creators took the origin code to the workshop and modified it according to the military needs. Players (or alternatively soldiers) took control of the Marine squad and carried out realistic combat scenarios.

Marine Doom – pixel ground

Marine Doom It was different from the original. alternatively of monsters on the screen appeared enemies like opponents from actual conflicts. The game focused on teamwork, resource management and fast decision making in stressful situations. This was not a standard FPS, in which only the number of opponents killed counted. A key function was played by tactics – something that in the real planet determines life and death.

One example was a mission in modification, in which a four-man squad had to destruct opposing forces and safe an crucial point. Each associate of the squad had clearly defined tasks – a sharpshooter, a medic or a soldier liable for explosives. The success depended on cooperation, communication and precision.

Why Doom?

Can you ask why Doom was chosen alternatively than more advanced technologies? The answer is simple – accessibility and flexibility. The game was cheap, easy to modify and operated on most computers. This enabled the army to implement fresh training methods at no higher cost. Besides, the very structure of the game (view from the position of the first person, dynamic action) was perfect for simulation of battles.

It was besides crucial that many young recruits knew the game from home. It was so a step that combined technology cognition with learning fresh skills. Marine Doom taught soldiers not only precise shooting, but besides field analysis and squad coordination.

Video games in the service of the army

Doom opened the door for video games in military training. In subsequent years, more advanced simulators appeared that took over the baton after this iconic shooting. However, it was Doom who showed that pixel worlds could have a real impact on the preparation of soldiers for combat.

It is worth noting that this task besides inspired another sectors, specified as education or medicine. Today's training simulators, both in the army and in another areas, draw much from the solutions that have been initiated at Marine Doom.

The legacy of a pixel warrior

Marine Doom was proof that video games They can be more than just entertainment. In retrospect, this task can be considered a milestone in the past of both gaming and military. It is hard to underestimate the function played by this inconspicuous shooting. Now American – and not only American – uses much more advanced simulations, but who knows if somewhere on a military computer inactive sounds like a pixel BFG sound?

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