CD RED task announces that Witch 4 will receive a box edition with physical additions, but the PlayStation version may not contain a CD. The game is scheduled for 2028 erstwhile Sony completes the production of media for fresh titles. For players this means buying packaging and digital licence alternatively of a durable copy.
Box stays, carrier stands in question
Michał Nowakowski, co-president of CD task RED, told The Game Business that the studio wanted to keep the physical release of Witch 4 even erstwhile PlayStation would no longer be able to press the game on the disc. The box will contain tangible collectibles. However, the company did not find the contents of the kit or solutions for each platform.
The most crucial reservation is the Sony consoles. Nowakowski explained that the publisher of the game does not control the rules of the owner of the platform or the production of media in its factories. As shown by original message for The Game Business, the deficiency of the album remains the consequence of the announced PlayStation policy, not the independent decision of the Polish studio.
Sony closes the way for fresh bolts on discs
Sony Interactive amusement announced on July 1, 2026 that As of January 2028, the production of discs will end for all fresh games released on PlayStation consoles. Older titles on media will stay compatible, but fresh premieres are to be offered digitally, besides through retail stores.
It's the calendar that gives the origin the burden. CD RED task confirmed that Prime Minister Witch 4 is scheduled for 2028. If Sony maintains the announced rules, the PlayStation version will be released for a period without fresh CD releases. The situation on another platforms may be different, so it is not possible present to say that each edition of the game will be devoid of a carrier.
The editorial has already described hard Sony decision account for Polish industry. For a manufacturer, it means that it depends on the rules established by the abroad owner of the platform. For the customer, the case is even simpler: a box with a code does not give the same freedom as a evidence that can be kept, borrowed or resold.
Physical property loses meaning
Digital distribution is convenient, but strengthens platform control over access to the purchased game. The account, service regulations and availability of servers become part of the full purchase. The consumer pays the full price, but his applicable independency decreases. A box with gadgets may have collectible value, but it will not replace a retention average with software.
The same direction is seen at the biggest prime ministers. Box edition GTA 6 with code alternatively of plate showed that the retail shelf could remain, although the physical product disappears from the inside. The name "physical edition" begins to mean something another than a fewer years ago.
Polish maker between player and platform owner
CD RED task declares attachment to collectible editions and in this dispute stands closer to players than the company imposing the digital model. It's a good reflex. However, it does not change the arrangement of forces: the Polish company which creates 1 of the most valuable brands of our mass culture inactive has to submit its sales to the decision of the owner of the abroad platform.
CD results The task shows the economical scale of Witch and Cyberpunk. That is why distribution is not a trifle for collectors. It is about client rights, the durability of access to the Polish game and the real freedom of the home producer. A box can save the premiere ritual. However, ownership will be decided by what is inside.
Sources: The Game Business, Sony Interactive Entertainment, CD task RED.













