Judgement Day is inevitable
The game of the game coincides with the themes of the 2019 film. alternatively of the destroyed Skynet nemesis becomes the Legion. I like the fact that it's RTS with no taped base building option. However, this does not mean that you will not meet missions in which you defend bases or fortifications. Thanks to this formula, more emphasis was placed on the plot. On the maps we meet the NPC and conduct dialog with them and get support against the Legion. It's kind of like old, warcraft, feature missions without building a base. But here it is even somewhat better and gratification in the form of revealing elements of the game is satisfactory. I didn't anticipate this title to push the feature. Games from the Terminator universe usually had adequate flat, zero-one plot. The opposition is fighting Skynet. Here we get the opposition genesis that fights the Legion. We have quite a few factions (even inside the Legion itself). Interestingly, Skynet was mute, and the Legion reports that he had entered his territory and warned that force would be used. This is simply a completely different kind of interaction than Skynet, which acted like an insecticide on insects. The Legion has agendas that we set as part of the game proceedings. fresh youth was breathed in the setting Terminator. This is fundamentally an interesting case of successful brand resuscitation. Something on which Disney is completely taught in its projects today. It's not even brand resuscitation, due to the fact that it's simply a successful example of how to make new, more interesting branches while utilizing the old tools that setting provides.
RTS with emphasis on logistics
The deficiency of ability to build a base and reliance on the units we have at our disposal since the beginning of the mission carries the weight of the gameplay to tactical aspects. We usage terrain forms, buildings, shields. Sometimes we defend fortifications, in another missions we destabilize supply chains and ambush enemy convoys. I truly like getting the crew out of the vehicles. We request to usage all the options that the crew can leave the vehicle and operate in the field at the right time.
The multiplicity of units is not only satisfactory, but the fact that they constitute a conglomerate of different quality equipment makes a colourful aesthetic impression. Next to the Abrams there are rusted, crumpled pickups with parcels on the box, and close equally cracked sedan pulls dense cannon on the trailer. The mechanics of the game illustrates the desperation of the opposition and the fact that they usage all available resources.
Additional optional targets for hardened ones lie on the table, but sometimes the fact that the primary nonsubjective has been achieved is satisfied. The completion of the mission works effectively on the prize arrangement. The continuity of individual missions combined with the implementation of agendas brings to head the military campaign. Terminator: Dark destiny Defiance reminds me of a bit of run coherence with Fallout Tactics: Brotherhood of Steel.
Graphics, animation and sound setting
Not only the feature coherence of the run resembles Fallout Tactics: Brotherhood of Steel. Artwork maps besides bring distant echoes of this title. The grey ruins of the agglomeration intertwine with the beautiful agrarian landscapes of fresh Mexico. The game plays with heavy saturated colors gives aesthetic satisfaction. Lights, shots, explosions look truly good and feel like quite a few heart has been put into this game. Animation is on the right level.
That's where the honor is. Soundtrack to the game is superb and brings to head the upgraded way to Amok by Jesper Kyd. I gotta admit, I'm shocked she didn't hit either Spotify or YouTube Music. They put on strong cards in the old school style. Today, the manufacture is so extended that very frequently the sound setting is not given due attention. The Devs frequently treat her stepmother. In the case of this production, the sounds are so saturated with climate that missions snort the best, classical RTS. Honestly, it's the best OST I've always heard. I hope it lands somewhere to listen, due to the fact that it's a real pearl.

Summary
It's not just for the setting fans. This is simply a truly cool RTS in which we request to operate simultaneously in different regions of maps and exploit the mobility and skills of our individuals.
It is simply a delight that setting Terminator does not stand inactive and franchise thanks to fresh perspectives has an increasingly extended lore. It is simply a large satisfaction to interact with the game of this production. The genesis of the fresh resistance, which consists of various factions, is simply a very cool storytelling mite. It is worth to scope this position and see what you can hear in the Terminator universe.